CyberdeckThe Game

CYBERDECK is a cyberspace themed video game. It is inspired by the works of William Gibson, specifically Neuromancer, and Count Zero. The engine is being written entirely from scratch. I'm hoping it will be available some time in 2020.

I will be posting updates here from time to time as development progresses. Hopefully I will be able to share code-snippets and useful game development tips as I learn more in my quest to finish the game.

Second post

2019-03-04

This video was taken as I was near finishing my map loader. I quick sketched out a map file format spec. The maps are stored in JSON , which specify the order of the polygonal sections, the name of the OBJ file(s) needed to render them, their size, color, animation characteristics, etcetera. The map structure is built as the json is read in. So what you see is an ad-hoc amalgamation of odd-ball sections I made in Blender all frankensteined together to demo various animation techniques. It's pretty garish but at least it's illustrative. :-)


 
 
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